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View our Virtual tourCourses - September 2025
Level 1
Course details
College Reading & Writing Skills
COMM1085
- Hours: 42
- Credits: 3
- Pre-Requisites:
- CoRequisites:
- Estimated required text and/or learning resource costs: No cost.
Conestoga 101
CON0101
- Hours: 1
- Credits: 0
- Pre-Requisites:
- CoRequisites:
- Estimated required text and/or learning resource costs: No cost.
Media Tools and Technology I
MDIA1010
- Hours: 56
- Credits: 4
- Pre-Requisites:
- CoRequisites:
- Estimated required text and/or learning resource costs: No cost.
Introduction to Audio and Video Editing
MDIA1110
- Hours: 56
- Credits: 4
- Pre-Requisites:
- CoRequisites:
- Estimated required text and/or learning resource costs: No cost.
Social Media and Digital Marketing
MKT1495
- Hours: 42
- Credits: 3
- Pre-Requisites:
- CoRequisites:
- Estimated required text and/or learning resource costs: No cost.
Introduction to Esports
MKT1650
One of the fasted growing event categories today is esports. Whether in-person stadium experiences or worldwide online tournaments, esports has taken the event world by storm. New technology and approaches used in esports are being adopted widely by the event industry, especially as more and more events are being offered in a hybrid format. In this course, students will be introduced to esports. Taught in Conestoga's Esports Hub, students will review esports tournaments looking at event structure, logistics, and technology as well as, game culture and the psychology of play.
- Hours: 42
- Credits: 3
- Pre-Requisites:
- CoRequisites:
- Estimated required text and/or learning resource costs: No cost.
Event Logistics 1
PLAN1080
Running a smooth event requires planning and flawless execution. In this course, students are introduced to the production of events. Understanding the purpose of the event and assessing the needs of the occasion is the first step in executing a successful event. Using a small event as the base, students will review what to look for when choosing a venue. Through a site check, students will assess the availability of logistical needs such as power, stage location, audience space, light sources, public access, and parking. Students will also be introduced to the budgeting and scheduling of the elements that bring the event together.
- Hours: 56
- Credits: 4
- Pre-Requisites:
- CoRequisites:
- Estimated required text and/or learning resource costs: Not available at this time.
Level 2
Course details
The Business of Esports
BUS1235
Esports has become a booming industry and hosting successful events requires an understanding of the business of esports. This course examines the law and ethics applicable to esports including intellectual property. Students will review human resource practices, negotiations, sourcing of venues and equipment, vendor relations, working with unions, and team management.
- Hours: 42
- Credits: 3
- Pre-Requisites:
- CoRequisites:
- Estimated required text and/or learning resource costs: No cost.
Media Tools and Technology II
MDIA1040
- Hours: 56
- Credits: 4
- Pre-Requisites: MDIA1010
- CoRequisites:
- Estimated required text and/or learning resource costs: No cost.
Event Marketing
MKT1640
The ultimate success of an event is not only smooth logistics but also who attends and whether the message and purpose of the event were conveyed. In this course, students are introduced to event marketing, where they will learn to optimize an event through branding, the use of hosts, sponsors, and various promotion techniques.
- Hours: 42
- Credits: 3
- Pre-Requisites:
- CoRequisites:
- Estimated required text and/or learning resource costs: Not available at this time.
Event Logistics 2
PLAN1090
Building on the skills learned in Event Logistics 1 students review the needs for more involved events. From working collaboratively with a larger event production team to more elaborate staging needs such as the use of screens, live video coverage, and panel discussion logistics. Students will successfully produce and stage multi-element events.
- Hours: 56
- Credits: 4
- Pre-Requisites:
- CoRequisites:
- Estimated required text and/or learning resource costs: No cost.
Event Planning
PLAN1100
Getting from the launch to the end of an event successfully requires careful planning to ensure all needs are met. In this course, students dive into the details of planning a successful event. From venue logistics to attendee needs students will work through all potential event elements using event planning software. Students will also learn to budget and schedule more complex events.
- Hours: 42
- Credits: 3
- Pre-Requisites:
- CoRequisites:
- Estimated required text and/or learning resource costs: No cost.
Streaming and Hybrid Events
PLAN1110
Esports streaming sites not only bring fans major esports events, but they also enable players to stream their own gameplay and allow fans to follow their favorite players and shoutcasters. Streaming conferences and events have become a normal course of business, but much can be learned from how esports brings excitement to streamed tournaments to bring energy to a corporate event. In this course, students will review the technical, logistical set-up and entertainment value introduced through esports and how they can transfer that knowledge to corporate and public events via live, streamed, or hybrid events.
- Hours: 42
- Credits: 3
- Pre-Requisites:
- CoRequisites:
- Estimated required text and/or learning resource costs: No cost.
Level 3
Course details
Network Administration
BRT2180
Running esports streams and events requires a marriage of traditional broadcasting techniques with the unique challenges of supporting a live services game in a safe, secure, and seamless environment. From setting up and configuring the machines used during the event to supporting a secure private server, this course will teach students essential skills needed in order to provide technical support for a successful esports event.
- Hours: 42
- Credits: 3
- Pre-Requisites:
- CoRequisites:
- Estimated required text and/or learning resource costs: Not available at this time.
Motion Graphics and Digital Content Creation
GRDN2210
From dynamic opening montages to exciting graphics and compelling logos, in this course, students will learn how to create motion graphic elements for their event or production. Students will review the principles of design, learn how to use image editing software, and discover how to integrate motion graphics with visual images.
- Hours: 42
- Credits: 3
- Pre-Requisites:
- CoRequisites:
- Estimated required text and/or learning resource costs: Not available at this time.
Multi-camera Productions
MDIA2030
Ensuring all participants can see and hear what is going on at an event both in-person and remotely demands a seamless production. In this course, students will produce multi-camera productions covering live in-person, streamed, and or hybrid events. Students will be introduced to multi-source audio mixing, remote cameras plus, on-site control room set-up and operation.
- Hours: 56
- Credits: 4
- Pre-Requisites:
- CoRequisites:
- Estimated required text and/or learning resource costs: Not available at this time.
Event Logistics 3
PLAN2070
In this course, students continue to add layers to the events they are producing. Students will learn to deal with multi-levels that are added to event staging, participants, activities, technical needs and, timelines. Students will attend and assess local events for their level of complexity and deconstruct how the logistics need to come together.
- Hours: 56
- Credits: 4
- Pre-Requisites: PLAN1090
- CoRequisites:
- Estimated required text and/or learning resource costs: Not available at this time.
Esports Event Production
PLAN2080
In this course, students learn how to host a successful esports tournament. Students will review the technical set-up and execution of an esports tournament. From Conestoga's Esports Hub, students will be part of a production team capable of streaming multi-player events to the public. Students will take on key esports production roles such as producer, director, camera, audio mixer, and production manager. From the streaming control room on site, students will follow the game action of several players.
- Hours: 56
- Credits: 4
- Pre-Requisites:
- CoRequisites:
- Estimated required text and/or learning resource costs: Not available at this time.
Student must pass 1 Course(s), selected in the Student Portal from available course options
Level 4
Course details
Multi-screen Image Production
BRT2190
Large events, concerts, and even esports tournaments have turned to multiple screens to convey messaging and add a layer of excitement in the room. In this course, students will learn to program content to appear on multiple screens consecutively or in a sequence. Students will also learn how to produce engaging content appropriate for the on-stage activities and messaging while informing and entertaining the audience.
- Hours: 56
- Credits: 4
- Pre-Requisites:
- CoRequisites:
- Estimated required text and/or learning resource costs: Not available at this time.
Event Capstone
MDIA2050
In this course, students combine what they learned to take on the production of a complex event or esports tournament as part of their final capstone. Working in small groups students will assume key event production roles to research, plan and execute an event for a real client.
- Hours: 154
- Credits: 5
- Pre-Requisites:
- CoRequisites:
- Estimated required text and/or learning resource costs: Not available at this time.
Event Logistics 4
PLAN2090
In this final logistics course, students continue to add elements of complexity to events. Students will examine large multi-day community or corporate events, identifying elements that can take place in-person and those which can be offered remotely. Students will review and break down the logistics and technical needs of each aspect of the larger event.
- Hours: 56
- Credits: 4
- Pre-Requisites: PLAN2070
- CoRequisites:
- Estimated required text and/or learning resource costs: Not available at this time.
Student must pass 1 Course(s), selected in the Student Portal from available course options
Please note:
Estimated required text and/or learning resource costs are based on the most recent available data through the Conestoga Campus Store.
Program outcomes
- Work collaboratively with team members to produce content, events, and esports tournaments.
- Use industry-standard equipment and practices to produce professional video content.
- Apply pre-production and planning practices to the coordination of field productions, events, and esports tournaments.
- Use industry-standard equipment, processes, and practices to host effective events.
- Examine how esports tournament technology and practices have extended into corporate and public events.
- Communicate and collaborate professionally and effectively with corporate clients, crew, and talent to ensure a successful production.
- Utilize event marketing techniques and social media to promote and execute events to meet the client's needs.
- Ensure all work completed follows applicable laws, venue, union, or industry regulations, principles, and practices.
- Develop strategies for ongoing personal and professional development to enhance work performance and to maintain currency with technological changes.
- Assess the quality of video productions, events, and esports tournaments to determine effectiveness.